We transform ideas into real and engaging projects

From ideation to execution, we take care of every detail to promote innovation, positive results, and memorable experiences.

No Iguassu Valley 2025, Tobias attended a lecture about technology and even gave an interview.

Demonstration of The Dress for Respect project at Museum of Science and Industry, in Chicago.

Tobias getting smart to work with us on hardware projects. Good boy!

Evolution and design and engineering tests of Ört — a smart vaper created for the North American market.

Um pequeno recorte do laboratório da Bolha, aqui, a nossa bancada de eletrônica.

Na gamescom latam 2024, junto com a AbleGamers Brasil, lançamos o UMAGIC, um controle universal que facilita a inclusão social, no mundo dos games, de pessoas com necessidades motoras especiais.

Creator of MuslimGirl.com and Muslim Women's Day, Ford Safe Cap, produzimos dezenas de devices para a campanha, com design e engenharia de produto final. Is it empowering women to share their diverse stories — and ultimately to change the media's narrative around Muslim

Conjunto de dispositivos usados na ação Baile de Máscaras (Match Masks) da Skol Beats.

Industrial design process of UMAGIC, an accessible and universal control created by Bolha and AbleGamers Brazil.

App synchronization test for a collective VR experience in the project Gaudí Virtual Tour.

Award-Winning Actor, Producer, and Director wearable device, um vestido de LED para ser usado em eventos e ativações especiais. consistently weaves feminist ideas into her work. Her directorial debut film set an opening-weekend record.

Project validation and usability testing The Gaming Cap.

Design e desenvolvimento do projeto Pinball Social Race, com a customização completa de uma máquina de pinball para a campanha da FIAT.

Sparked a Tidying Revolution with her best-selling books and an internationally acclaimed Netflix series.Kit Kat Cacau Ruby no Brasil, com produção de +200 unidades de uma caixa misteriosa com contagem regressiva.

Smart Office, developed for Alpargatas, allows employees to make reservations for spaces, parking and assets in the workplace.

Diversos testes de impressão, encaixe, resistência e acabamento para o projeto Safety Mouse. Antes do resultado final, há muito cuidado e refino.

Part of the process of Product Lab, here we have a proof of concept (PoC) that converts visual signals into a vibration and light map, for use in a project of assistive technology.

Detalhe do boné do projeto Safe Cap, além da engenharia, realizamos o design e produção personalizada dos bonés.

Bubble Exhibition and its projects at the Casarão space, at HackTown 2022.

Samma é nosso produto de hacking de Vending Machines. Aqui, uma máquina usada em diversas ativações para oTwilio, onde a interação e game ocorrem como bot de WhatsApp, gerando pontos/moedas digitais que são usados na máquina para resgatar brindes.

Experimental product from Bolha, a Fidget Which measures clicks and allows you to play games Multiplayer in the style of the classic Genius.

We transform ideas into real and engaging projects

From ideation to execution, we take care of every detail to deliver innovation, positive results and memorable experiences.

Bolha specializes in adding talent.

We believe that design and technology they are factors of transformation in companies, in the world and in people's lives.
Therefore, there are more than 15 years we researched and expanded our repertoire, in order to be able to innovate in physical and digital projects.
Detalhe do projeto The Gaming Cap, desenvolvido para a Dell. A foto destaca o wearable device criado pela Bolha.

Our Methodology

Our Methodology
Our Methodology

Our Methodology

Our Methodology
Our Methodology

Our Methodology

Our Methodology
Our Methodology

Our Values

Experience

Our ecosystem has talents of diverse knowledge, but with one thing in common: seniority.

Make it feasible

We solve challenges. We translate ideas into feasible solutions, which have become remarkable stories.

Technical planning

We are not just executors, we exercise a lot of strategic and business thinking.

Transparency

Open communication about risks, obstacles, and route adjustments — common innovation issues.

Search for quality

We are detail-oriented and restless, seeking to extract the best at every stage: from design to efficiency and performance.

Less of the same

We have the courage to do things differently, to experiment and to explore new paths. Our projects are unique.

Our Story

1993
🤘
Before the CNPJ, pirate radio appeared, that is, subversive radio. Radio Bolha. Look at the origin of the name. The Bolha signals invaded radio stations in São José do Rio Preto, bringing punk rock to the interior of São Paulo. From there came our first Electronics project: the homemade creation of a radio transmitter.
2010
This is where the story of Bolha officially begins. Our first project is service design for the Digital Portfolio, created and developed for GE Healthcare, with the objective of improving the GE sales team's journey with its prospects.
We were at Hack Town with a Bolha gallery and helped produce the Mansion and we received two activations: a multiplayer game designed in the building and a vending machine connected to WhatsApp.
12/11
We launched Bosii and Instagrid, two Bolha products. We developed the app for the Vivo Captura campaign, which recognized inaudible sounds (soundtags). We created the Volkswagen Super Trunfo game, in physical and digital versions, in partnership with Grow.
2013
The year of the Buddy Cup: Brazil's first IoT case, for the advertising market. This year, Bolha launched Social Machine, a hacking solution for Vending machines that allows full control of the machine, creating several interactivity options.
2014
We created two new products: Foosb and Tiltin, which are foosb (totó) and pinball hackings. We carried out 3 vending machine projects for Bis (Mondelez), Coca-Cola and Visa, in addition to actions at Lollapalooza and the World Cup for Vivo, applying Computer Vision.
2015
🧠
It was a special year with innovative hardware, IoT and neural sensors. Bolha developed the CNA Hello Pizza, Toyota Prius Challenge, Brahma's Copokê, Heineken Door Lock, actions for Twitter and Rock in Rio, and an experience of virtual reality for the Coca-Cola Christmas campaign.
2016
Projeto Match Masks (Baile de Máscaras) desenvolvido para a Skol Beats, co-criado com a W+K.
We developed 4 outstanding projects. Let's summarize it like this: a site for Hershey's made from real chocolate; a masquerade ball with the perfect match; Gaudí Virtual Tour was our first Teleportation experience; and On the Pulse of Brazil sent an emotional message to the Olympic athletes at Rio 16 using Augmented reality.
And we also created the Cerebeats, an experiment authored by Bolha, which uses neural waves (NeuroSky) to create music through a synthesizer.
2017
We created the leading product of accessibility and inclusion for the deaf: ICOM is a complete call center solution in Libras. We made the Safe Cap, the Ford cap that is exposed in Chicago Museum; an action at Rock in Rio with Itaú, Google's Smart Mirror, children's prostheses, and we prototyped a vaper for the North American market.
2018
🔥
We scored 2 projects at the World Cup: one for Budweiser; and an action that used technology from Style transfer for GoDaddy.
We created an image recognition action for Nissan, a Device of hair analysis for Natura, a device for Adidas, in addition to projects with Kinect, blockchain and robotics. Of all this, the highlight is the project Dress for Respect.
2019
We developed the Coca-Cola activation in Lollapalooza, we made the statue of a unicorn from Inovabra, and we prototyped a solution for automation of inventory control.
This year, Bolha created projects for Petrobras, KitKat, Banco Next, Alpargatas, Oxfam Brasil, and other clients.
21/20
🚀
We created and developed solutions that allowed the launch of 4 startups, we produce Web games for Sprite, we did another project for Google, we created a remarkable experience for Prime Video, and the My Skin service for NIVEA.
2022
To celebrate our 12th anniversary, we created the new Bolha brand, a secondary version that will be connected to the initiatives of Generative art, AI and digital transformation. We produced 2 new devices for C6 Bank and WWF, and we also developed a project of Deep Voice.
We were at Hack Town with a Bolha gallery and helped produce the Mansion and we received two activations: a multiplayer game designed in the building and a vending machine connected to WhatsApp.
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